BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Laurel Ridge Workforce Solutions - ECPv6.18.2//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:Laurel Ridge Workforce Solutions
X-ORIGINAL-URL:https://laurelridgeworkforce.com
X-WR-CALDESC:Events for Laurel Ridge Workforce Solutions
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/New_York
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20260308T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20261101T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20270314T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20271107T060000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
TZNAME:EDT
DTSTART:20280312T070000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
TZNAME:EST
DTSTART:20281105T060000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;VALUE=DATE:20270705
DTEND;VALUE=DATE:20270706
DTSTAMP:20261017T102537Z
CREATED:20260407T040000Z
LAST-MODIFIED:20261017T102537Z
UID:97937-1814745600-1814831999@laurelridgeworkforce.com
SUMMARY:Intermediate Video Game Design
DESCRIPTION:Worldwide\, video game sales including consoles\, and online and mobile games are projected to reach $111 billion dollars this year. Mobile games are the fastest-growing segment of the market as more and more people play casual games. By 2019 Price Warehouse predicts social and casual game sales will exceed traditional game sales. In this intermediate introductory course you will learn the basics of video game design process\, learn about the main video game genres\, and use a game development application to begin your journey of making games.  \nAgenda \nUnit 1\nA brief history of Video Game Development\n– Arcades & Consoles\n– From PCs to Multiplayer\n– Play a Game -Game Analysis\n– Game Maker Introduction \nUnit 2\nPlayer Motivation\n– Geographics\, demographics\, and psychographics\n– Who Plays\n– Why We Play\n– Game Maker Making Art: About Sprites\, Objects\, Rooms \nUnit 3\nPlatforms\, Genres and Story Elements\n– Game Application: The Audience\n– Platforms & Player Modes\n– Story Elements: Premise\, Backstory\, Synopsis\, Theme\, & Setting\n– Character Archetypes & Character Development\n– Game Maker: Programming Events & Actions \nUnit 4\nThe Production Process\n– Documentation: The Game Design Doc\n– Creating the Team\n– Production Phases\n– Marketing\n– Game Maker: Your First Game
URL:https://laurelridgeworkforce.com/event/intermediate-video-game-design-3/
LOCATION:Online 24/7
CATEGORIES:Business and Professional Development,Career Enhancement
END:VEVENT
END:VCALENDAR